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Just More Doors - the most complete guide to ever exist as of 12th April of 2026

Why this title??

By saying that I do really mean the most complete guide... and the only useful guide out there. Take this video for example. It's from an outdated version which doesn't have all 3 endings.

Just More Doors is a game I sometimes call "an unofficial prequel to Blue Prince". You open doors, find hidden codes and directions, and spellcast these directions using 5 different directions of doors - North, West, South, East, Bottom, or input codes into the Mega Keypad.

Unlocking Exploration Mode

To view our collection of rooms we're going to use Exploration Mode. But what's Exploration Mode, you might ask? It's activated after beating the game and it's available through the main menu. How do you beat the game? You have to AFK for a while while having a door open. That's it. You should get the ending, and as a result, Exploration Mode. The room list is as follows:

Chain / hard to find room hints

WIP. These are more clear hints for some tricky rooms. Hints start vague and become more direct.
  1. Pool 1 → Pool 2
    1. Find the keys, but not the pool keys, the keys to open that indent in the wall.
    2. They are left behind somewhere.
    3. Someone left them behind after swimming.
    4. Now that indent should be open!
    5. The directions are hiding in the lower part of the pool.
    6. They are in a tile.
    7. BNBSBNB
  2. Pool 2 → Pool 3
    1. No fishy business going on here.
    2. The directions are in a black tile.
    3. BBSBBNBBWBBE
  3. Pool 3 → Pool 4
    1. Once again, they are hidden in a tile!
    2. BSWEBB
  4. Pool 4 → Pool Secret
    1. They gave you these pushable props and low gravity for a reason.
    2. Try to break physics.
    3. It's so dark here! How do I see? The solution lies in the Mall.
    4. A flyer hidden behind the escalator.
    5. Type TORCHLIGHT on your keyboard to see the code.
    6. POOLPARTY1
  5. Backrooms → Corridors
    1. They say "gamers don't look up".
    2. CORRIDORS0

Intuitive

Some rooms do not have a complex set of directions to enter (or they follow some sort of meta rule) and are meant to get through intuition:
  1. Choose the East door 8 times in a row or the West door 8 times in a row to access the Spherical Room (Let's turn!)
  2. Alternate between East and West to get Two Doors (Left or right...?)
  3. Alternate between North and Bottom to get Stairs (Imitate going down stairs.)
  4. Choose the Bottom door repeatedly to unlock: Falling Room, Low G1, Low G2 [has secrets], Nature [has secrets] (Fall)
  5. Choose the North door repeatedly to unlock: Long Corridor, all colored bridges, Huge Room, Office 1, Office 2, No More Doors
  6. Open a non-Bottom door while crouching to unlock the Crouch Room [has secrets]
  7. Stay within a room for an extended period of time without having any exit door open (or otherwise you'll trigger the win condition) to unlock the Slow Room
  8. Mash the jump key (Spacebar) a lot (35 in rapid succesion should do) before opening any exit door to unlock the Annoying Room
  9. Go through multiple rooms quickly to unlock the Bus Stop
  10. Finish the narration (the walls of text should say ---- all the time) to unlock the Museum [has secrets]
  11. Choose the Bottom door repeatedly after entering Office 2 to unlock the Labyrinthic Office

Interactions

There is a chance that the default room will spawn an item or poster you can interact with.
  1. [Video] Light enough candles → Candle Room
  2. [Video] Glorify the segway → Segway Race
  3. [Video] Pick up the umbrella → Rain Room
  4. [Video] Pick up radio seeds → Radio Room [has secrets]
  5. [Video] Pick up the pool's keys → Pool 1 [has secrets]
  6. [Video] Pick up "A door is all you need" flyer → Door Cult Cabin [has secrets]
  7. [Video] Pick up "Join us and thrive" flyer (spawns after "A door is all you need" has been picked up) → Door Cult Entrance
  8. [Video] Pick up "Become one of us" flyer (spawns after "Join us and thrive" has been picked up) → Door Cult Church [there's another way to get in]
  9. [Video] The ??? appears as a bright yellow orb in regular rooms, often behind couches. Pick up the ??? → Brutalism

Doors

Some doors display codes and directions. Remember: N=North, S=South, W=West, E=East, B=Bottom.
  1. PRAISEDOOR → Door Cult Church [there's another way to get in]
  2. LOSTBRIDGE → Lost Bridge
  3. GOINTOVOID → Void Default Room
  4. CREEPYMALL → Creepy Mall
  5. CREEPYPOOL → Creepy Pools
  6. BACKROOMS0 → Backrooms [has secrets] [there's another way to get in]
  7. FAKEDOORS1 → Fake Doors [there's another way to get in]
  8. NBEEBE → Staircase [has secrets]
  9. SNN → Concrete Hallway

Luck

Some rooms can appear out of nowhere.
  1. RGB Corridor
  2. Corrupted RGB Corridor
  3. Stools Room
  4. Chairs Room
  5. Reverse Room (yup that upside down room variant is considered a whole new room!)
  6. Backrooms [there's another way to get in]
  7. Fake doors [there's another way to get in]

Miscellaneous

Sometimes non-interactible flyers or paintings or other objects with codes/directions can spawn in regular rooms:
  1. ENWB → Mall [has secrets]
  2. BSBS → Pool (Wanna swim?) [has secrets]
  3. EEEWWW → Alley (Feeling lost?)
  4. ENNNW → The void (What does it mean? ...Who knows...)
  5. NEEWNW → Lasers!
  6. 4K5RNUOPRQ → JAFMD Room
  7. 6XEB7D5UP9 (Error code from a narration line) → Corrupted Room
These can be gotten by looking in Exploration Mode:
  1. WINTHEGAME → Video Room
  2. ILOVECOLOR → Color Room
  3. BBNNEEBW → Flooded [has secrets]

Chain/Secrets

  1. [Video] Flooded → CONCRETE96 → River → BBBNNNB (the game doesn't tell you this, but before you cast this code you must enter a non-bottom door, probably to prevent bugs) → Small Room → Pick up guide book → Smaller Room
  2. [Video] Nature → NOGRAVITY0 → Experimental
  3. [Video] Staircase → GOUPSTAIRS → Upstairs → ENWNEBS → Orbs Room → BEBBNNNW → Concrete Temple
  4. [Video] Low G2 → GOUPSTAIRS → [...]
  5. [Video] Low G2 → ENWNEBS → [...]
  6. [Video] Museum → NWNEWNNE → Seats Expo → SEEWW → Artsy → PARKINGLOT → Parking Lot
  7. [Video] Low G2 → SEEWW → [...]
  8. [Video] Crouch Room → ILOVEJUMPS → Platform Room
  9. [Video] Pool 1 → BNBSBNB → Pool 2 → BBSBBNBBWBBE → Pool 3 → BSWEBB → Pool 4 → POOLPARTY1 [type TORCHLIGHT on your keyboard] → Pool Secret
  10. [Video] Door Cult Cabin → NWNEBE [type TORCHLIGHT on your keyboard] → Attic
  11. [Video] Backrooms → CORRIDORS0 → Corridors
  12. [Video] Pool → BBNBSBBB → Arch Pool
  13. [Video] Mall → LOSTINMALL → Empty
  14. [Video] Radio Room → EWBEWBN → Radio Bonsai → GIMMETREES → Natural corridor

Alternative Endings

These 2 chains lead to 2 separate endings. One is the intended way to learn about TORCHLIGHT.
  1. [Video] Pick up flyer behind the escalator in Mall (behind the escalator) or in Office 2 → Lost Souls Room → NNBEWNBSEWN → Extra Long Hallway (please note that visiting some other room (my guess is the Long Corridor) blocks makes this room unable to be cast.) → NEWWBE → Sitting Corridor → DOORLESS01 → Narrow Labyrinth (Point of no return) → Type this on your keyboard: LOADLEVELWORKINPROGRESSLEVELSTHEPITJMDADMINPASSWORDSECURE → Unfinished Room → Locked door ending
  2. [Video] Corrupted Room → Press E to ??? → Graphics Error Room → EEWWNNBBSN → Glitchy Bridge → 4F85D9EP12 → Superposed Places → Exit the room → Impossible Lasers → Broke the game ending